Showing posts with label caledon firth. Show all posts
Showing posts with label caledon firth. Show all posts

Sunday, September 8, 2013

The Games Caledonians Play

It's been much too long since I've chronicled here.  Since mulling over adding some attractions to Caledon Sound, I was curious as to the subject--what games do Caledonians play?  I set out to find some locations with regular or ongoing activities.

The first location I visited is high over Caledon Prime.  Every Friday night, Duke AV Parabola and crew host Primtionary, a game where players build "clues" to the titles of books, movies, events, etc.  (Think charades but with prims instead of gestures.)

Primtionary over Caledon Prime


For those who like exploring and shop style hunts, they can fly a few sims south of Caledon Prime to find the Caledon Quest in Caledon Oxbridge University.  Questers start off in the Hall of Caledon on the Oxbridge campus, but quickly find themselves following clues to locations all over the nation, ending up in the skies over Middlesea dodging air kraken.

Caledon Quest Starting Area at the Hall of Caledon


Not far from the Oxbridge campus, in Oxbridge Village, the Oxbridge Fencing Club caters to those who want to hone their swashbuckling skills.  Using the En Garde gaming system, mentors and champions help beginners learn the finer skills of the game while working their way up the ranks in the En Garde system.  The Club also has an in-world group to arrange tourneys and team activities.

Inside the Oxbridge Fencing Club


You'll need firepower more than sword skills in the skies below Middlesea's Iron Cloud.  Kraken hunting has become infamous in the sim.  Kill enough kraken and your name will appear on the leader board in the Iron Cloud lobby.  (The sim has avatar flight turned off, so vehicle flight is required--may want to bring a partner to navigate the skies while you blast a few tentacled critters from the aethers.)

Kraken Lurking below the Iron Cloud Airbase
(photo taken by Wrath Constantine)


Finally, for those who prefer a more leisurely pursuit, full of pets and prizes, there are multiple locations in Caledon that offer 7Seas Fishing.  To catch best fish and custom prizes, you'll need a pro rod and bait--these are usually available at vendors at the fishing sites.  I have fishing set up in both Caledon Sound and Caledon Speirling at Tempest's Point.  Kitiwickshire Fishing Supply is also listed on the 7Seas website as having customs (in this case, a Jaeger Duck!), but there are many unlisted locations--just wander around and you'll probably find some fishing holes. 


Aev's Gone Fishing...as a tiny
A Wee Pink Jaguar Fishes from the Tempest's Point Dock.

Thursday, November 22, 2012

Crimson Pirates: Humble Beginnings

I've noticed way too many groups in Second Life wither and die or grow to the point that no one knows the history behind the community and culture that was built.  Being one of the early members of the notorious Crimson Pirates in Caledon, I thought it was important to chronicle the saga of those who don the "Bunneh Roger".  This is the first in what will be a series of posts, highlighting the founding and history of the CP.

The Crimson Pirates formed as part of a smuggling ring out of Constantine Castle in Caledon Southend.  Rachire Wulluf was the captain then, running his Crimson Fang I in and out of the Castle on various rather shady runs, while under the protection of the Castle's owner, Lord Wrath Constantine.

Constantine Castle at SouthEnd


When Lord Constantine "acquired" the center of the Caledon Firth in Middlesea, Wulluf and the Crimson Pirates found a centralized hub, surrounded by plenty of open sky and water to run weaponry and other sundry supplies to their buyers.  While tourists were welcomed by the new Duke of Middlesea, Lord Constantine, little notice was made of those who disappeared after haplessly stumbling upon areas that were better left unseen below the island.

Smugglers' Dock under Middlesea Castle
 
Duke Constantine surveying the evening's swag
 
Times were good for the Crimson Pirates and their leaders.  Because they were operating with little notice, the hauls were enormous.  Wulluf and Constantine were also well paid for staying discrete as far as the names and holdings of their clientele.  Needless to say, Caledon's Firth was well supplied with firepower, kittehnip, and rum--but they had bigger visions.

It was during this time that two ladies entered the picture.  Ger Udimo was a (mostly) quadruped tigress who periodically transformed into a raven haired beauty with a penchant for creative ballistics.  Wulluf was enamored and quickly, the Crimson Pirates' base in underground Middlesea was transformed into a home for the new couple. 

There was one problem with this arrangement.  Wulluf's former mistress, Aettrynne the Firth Witch, had a front row seat of the new love affair and was not pleased.  As they took their vows to partner, she also vowed to get her revenge.

Her first weapon of choice was her young student, Aevalle Galicia (moi!).  Daughter of a fae goddess and Cath Palug, an Irish changling cat demon, Aevalle certainly had powers, but after being abducted by Aettrynne as a child, she had been shaped into the little priestess that served the Firth Witch well.  Aevalle was to be a ticking time bomb--get in and seduce those in charge of Middlesea and then pull them apart from within.

Fate had another plan however.  Once Aevalle met Duke Constantine, her heart was his.  After several months, they made their partnership official and the Crimson Pirates earned its first two female protectors.

~~End of Humble Beginnings~~
~~Coming Next...Aettrynne Seeks Revenge, Middlesea in Flames, and Spreading Out with Rum~~